lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/30qcwWmc"] [Date "2016.11.28"] [White "DiePiecesDie"] [Black "Neo04"] [Result "0-1"] [UTCDate "2016.11.28"] [UTCTime "03:42:58"] [WhiteElo "2490"] [BlackElo "2146"] [WhiteRatingDiff "-36"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4? { (0.15 → -0.96) Mistake. e3 was best. } (1. e3 b5) 1... b6 2. b4? { (-0.71 → -2.28) Mistake. Nh3 was best. } (2. Nh3 g5 3. Nxg5 d6 4. Nxf7 Bxg4 5. Nxd8 Kxd8 6. Rg1 Bxe2) 2... a5? { (-2.28 → -0.97) Mistake. g6 was best. } (2... g6) 3. bxa5 Rxa5 4. g5?? { (-0.64 → -2.97) Blunder. Nc3 was best. } (4. Nc3 Rxa2 5. Nxa2 g6 6. c4 b5 7. cxb5 h5 8. gxh5 gxh5) 4... Rxa2 5. Rxa2 g6?? { (-3.12 → -0.22) Blunder. Ba6 was best. } (5... Ba6 6. Rxa6 Nxa6 7. g6 fxg6 8. c4 b5 9. cxb5 e5 10. bxa6 Ba3 11. Nxa3 h5 12. Nc2) 6. Ra6?? { (-0.22 → -1.93) Blunder. Ra5 was best. } (6. Ra5 bxa5) 6... Bxa6?? { (-1.93 → 1.72) Blunder. Nxa6 was best. } (6... Nxa6 7. Nf3) 7. e3? { (1.72 → 0.06) Mistake. Bg2 was best. } (7. Bg2) 7... Bxf1 8. Kxf1 e6?? { (-1.02 → Mate in 12) Checkmate is now unavoidable. Bh6 was best. } (8... Bh6) 9. Qh5?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Nc3 was best. } (9. Nc3 Qxg5 10. Ba3 Bxa3 11. Qc1 Bxc1 12. Nge2 Bxd2 13. Ne4 Bxe3 14. fxe3 Qxe3 15. Kg2 Qxe2) 9... Qxg5 10. Qxh7 Qxe3 11. dxe3 Rxh7 12. Nh3 Rxh3 13. Rg1 Rxe3 14. Rxg6 fxg6 15. fxe3 Ba3?? { (Mate in 11 → -1.76) Lost forced checkmate sequence. Nc6 was best. } (15... Nc6 16. h4 g5 17. hxg5 Nd8 18. c4 Ba3 19. Nxa3 Nf6 20. gxf6 Ke7 21. fxe7 e5 22. exd8=R) 16. Nxa3?? { (-1.76 → Mate in 7) Checkmate is now unavoidable. Bxa3 was best. } (16. Bxa3 Ne7) 16... b5 17. Nxb5 e5 18. Nxc7 Nh6 19. Nxe8 d6 20. Nxd6 e4?? { (Mate in 4 → 0.79) Lost forced checkmate sequence. Nf7 was best. } (20... Nf7 21. Nxf7 Na6 22. Nxe5 Nc5 23. Nxg6 Nb3 24. cxb3#) 21. Nxe4 g5?? { (0.97 → 47.58) Blunder. Nc6 was best. } (21... Nc6 22. Nd2) 22. Nxg5 Nf7?? { (3.50 → Mate in 9) Checkmate is now unavoidable. Nd7 was best. } (22... Nd7 23. Nf7) 23. Nxf7 Na6 24. c4?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Nd6 was best. } (24. Nd6 Nb8 25. Ba3 Nd7 26. Bc5 Nxc5 27. Ne4 Nxe4 28. c3 Nxc3 29. e4 Nxe4 30. Kf2 Nxf2) 24... Nc7 25. c5 Ne8 26. c6 Nd6 27. Nxd6# { Game ends by variant rule. } 0-1