- Blind mode tutorial
lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Yearly Antichess Arena"] [Site "https://lichess.org/IqH1eAR7"] [Date "2021.05.10"] [White "ChessEcuador"] [Black "Slackbabe"] [Result "0-1"] [GameId "IqH1eAR7"] [UTCDate "2021.05.10"] [UTCTime "20:38:21"] [WhiteElo "1193"] [BlackElo "1229"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Na6?? { (0.97 → Mate in 17) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Bxa6 bxa6 3. Qh5?? { (Mate in 16 → 4.75) Lost forced checkmate sequence. Qe2 was best. } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... Nh6? { (4.75 → 8.84) Mistake. Rb8 was best. } (3... Rb8 4. Qxh7) 4. Qxf7?! { (8.84 → 5.23) Inaccuracy. Qxh6 was best. } (4. Qxh6) 4... Kxf7 5. g4 Nxg4 6. Nf3?? { (4.82 → Mate in 13) Checkmate is now unavoidable. a4 was best. } (6. a4 Nxf2) 6... Nxe3 7. fxe3 e5 8. Nxe5 d5 9. Nxf7 c6?? { (Mate in 9 → 12.47) Lost forced checkmate sequence. Qd7 was best. } (9... Qd7 10. Nxh8 Qf7 11. Nxf7 g5 12. Nxg5 c6 13. Nxh7 c5 14. Nxf8 Bd7 15. Nxd7 Rg8 16. Nxc5) 10. Nxh8 d4?! { (11.90 → Mate in 12) Checkmate is now unavoidable. Qh4 was best. } (10... Qh4 11. Ng6) 11. exd4 Qxd4 12. Rg1?? { (Mate in 12 → Mate in 26) Lost forced checkmate sequence. b4 was best. } (12. b4 Bxb4 13. Rf1 Qxd2 14. Kxd2 Bxd2 15. Nxd2 g6 16. Nxg6 hxg6 17. h3 Bxh3 18. Rf8 Rxf8) 12... Qxd2 13. Bxd2 Ba3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. g6 was best. } (13... g6 14. Nxg6 hxg6 15. Rxg6 a5 16. Bxa5 Bh3 17. Rxc6 Bf1 18. Kxf1 Rc8 19. Rxc8 a6 20. Rxf8#) 14. bxa3?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Rxg7 was best. } { White offers draw } (14. Rxg7 Bxb2 15. Rxh7 Bxa1 16. Rxa7 Bxh8 17. Rxa6 Rxa6 18. c4 Rxa2 19. Bh6 Rxh2 20. c5 Rxh6) 14... Bd7?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Bg4 was best. } (14... Bg4 15. Rxg4 Rxh8 16. Rxg7 h5 17. Rxa7 h4 18. Rxa6 h3 19. Rxc6 Rc8 20. Rxc8#) 15. Rxg7 Rxh8 16. Rxh7 Rxh7 17. Bh6 Rxh6 18. Nc3 Rxh2 19. Na4 Rxc2 20. Nb2 Rxb2 21. Rb1 Rxb1 22. a4 Rxe1 23. a5 Rb1 24. a3?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. a4 was best. } (24. a4 Rb5 25. axb5 axb5 26. a6 Bf5#) 24... Rb4 25. axb4 c5 26. bxc5 Be6 27. c6 Bd7 28. cxd7# { Game ends by variant rule. } 0-1