- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/P6MMeAxr"] [Date "2025.07.02"] [White "mohit499"] [Black "alvarors"] [Result "0-1"] [GameId "P6MMeAxr"] [UTCDate "2025.07.02"] [UTCTime "08:53:55"] [WhiteElo "1832"] [BlackElo "1803"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+8"] [Variant "Standard"] [TimeControl "120+1"] [ECO "A00"] [Opening "Hungarian Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } { A00 Hungarian Opening } 1... e5 { [%eval 0.23] } 2. Bg2 { [%eval -0.2] } 2... d5 { [%eval -0.07] } 3. Nf3 { [%eval -0.34] } 3... Bd6 { [%eval -0.08] } 4. O-O { [%eval -0.14] } 4... Nf6 { [%eval 0.0] } 5. d3 { [%eval -0.21] } 5... c6 { [%eval -0.05] } 6. Bg5 { [%eval -0.33] } 6... h6 { [%eval 0.0] } 7. Bxf6 { [%eval 0.0] } 7... Qxf6 { [%eval -0.03] } 8. Nbd2 { [%eval -0.34] } 8... Nd7 { [%eval 0.15] } 9. e4 { [%eval 0.19] } 9... Qd8 { [%eval 0.53] } 10. Re1 { [%eval 0.22] } 10... O-O { [%eval 0.48] } 11. exd5 { [%eval 0.47] } 11... cxd5 { [%eval 0.42] } 12. Nf1?! { (0.42 → -0.39) Inaccuracy. c4 was best. } { [%eval -0.39] } (12. c4 d4) 12... Qc7 { [%eval 0.09] } 13. Ne3 { [%eval -0.04] } 13... e4?? { (-0.04 → 3.04) Blunder. Nb6 was best. } { [%eval 3.04] } (13... Nb6) 14. Nxd5 { [%eval 3.09] } 14... Qc5 { [%eval 3.4] } 15. dxe4 { [%eval 3.21] } 15... Nb6 { [%eval 2.99] } 16. b3?! { (2.99 → 2.19) Inaccuracy. b4 was best. } { [%eval 2.19] } (16. b4 Qc6 17. Ne5 Qe8 18. Nxb6 Bxb4 19. Nxa8 Qxe5 20. Qd5 Qe7 21. Rf1 Be6) 16... Bg4?! { (2.19 → 2.86) Inaccuracy. Nxd5 was best. } { [%eval 2.86] } (16... Nxd5 17. exd5 Bg4 18. Qd2 Bxf3 19. Bxf3 Rfe8 20. Kg2 g6 21. c4 Kg7 22. Qc3+) 17. Qd3?! { (2.86 → 2.18) Inaccuracy. b4 was best. } { [%eval 2.18] } (17. b4 Qc6 18. e5 Nxd5 19. exd6 Nxb4 20. h3 Bxf3 21. Bxf3 Qc5 22. Rb1 Rad8) 17... Rfd8?! { (2.18 → 2.91) Inaccuracy. Nxd5 was best. } { [%eval 2.91] } (17... Nxd5 18. exd5 Bxf3 19. Bxf3 Rae8 20. Kg2 g6 21. h4 h5 22. Rad1 Qc7 23. Re4) 18. c4 { [%eval 2.83] } 18... Rd7?! { (2.83 → 4.03) Inaccuracy. Qa3 was best. } { [%eval 4.03] } (18... Qa3 19. e5 Bb4 20. Red1 Bh5 21. Qe4 Nxd5 22. cxd5 Bg6 23. Qe2 Rac8 24. Nd4) 19. Rad1?! { (4.03 → 2.85) Inaccuracy. e5 was best. } { [%eval 2.85] } (19. e5 Bc7 20. Qe4 Be6 21. Nxc7 Rxc7 22. Nd4 Rf8 23. Rad1 Rd7 24. h4 h5) 19... Rad8 { [%eval 2.77] } 20. Qe3 { [%eval 2.35] } 20... Qc6?! { (2.35 → 3.67) Inaccuracy. Nxd5 was best. } { [%eval 3.67] } (20... Nxd5 21. cxd5 Qxe3 22. Rxe3 Re7 23. Rc1 f6 24. Nd4 Rc7 25. Rxc7 Bxc7 26. Bf3) 21. Nd4 { [%eval 3.01] } 21... Qc8 { [%eval 3.36] } 22. f3 { [%eval 3.42] } 22... Be6 { [%eval 3.47] } 23. Nxe6?? { (3.47 → 0.98) Blunder. Kh1 was best. } { [%eval 0.98] } (23. Kh1 Bc5 24. Qe2 a5 25. f4 a4 26. Nc2 axb3 27. axb3 Re8 28. Nce3 Bxe3) 23... fxe6 { [%eval 0.96] } 24. Nf4?? { (0.96 → -5.22) Blunder. Kh1 was best. } { [%eval -5.22] } (24. Kh1) 24... Bc5 { [%eval -5.18] } 25. Qxc5?! { (-5.18 → -8.37) Inaccuracy. Rxd7 was best. } { [%eval -8.37] } (25. Rxd7 Bxe3+ 26. Rxe3 Qxd7 27. Bh3 Qd1+ 28. Kf2 Rd2+ 29. Ne2 Kf7 30. c5 Nc4) 25... Qxc5+ { [%eval -7.56] } 26. Kf1 { [%eval -9.84] } 26... Rxd1 { [%eval -9.75] } 27. Rxd1? { (-9.75 → Mate in 4) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-4] } (27. Nd5 Rxe1+ 28. Kxe1 Qg1+ 29. Bf1 exd5 30. c5 Nd7 31. c6 bxc6 32. Ke2 Ne5) 27... Rxd1+ { [%eval #-3] } 28. Ke2 { [%eval -10.64] } 28... Rd6?! { (-10.64 → -6.92) Inaccuracy. Ra1 was best. } { [%eval -6.92] } (28... Ra1 29. a3 Ra2+ 30. Kd3 Qd6+ 31. Nd5 exd5 32. exd5 Rxg2 33. a4 Nd7 34. a5) 29. Bf1 { [%eval -9.89] } 29... Qd4 { [%eval -9.55] } 30. h4? { (-9.55 → Mate in 1) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-1] } (30. Nd5 exd5 31. c5 Qxc5 32. e5 Re6 33. f4 Qg1 34. a4 d4 35. Bh3 Qxh2+) 30... Qd2# { Black wins by checkmate. } 0-1