lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/XweWSuLD"] [Date "2024.03.05"] [White "d4_opening"] [Black "aleix93"] [Result "1-0"] [UTCDate "2024.03.05"] [UTCTime "16:35:03"] [WhiteElo "1993"] [BlackElo "1693"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-1"] [Variant "Antichess"] [TimeControl "60+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... e6 2. b4 Bxb4 3. g4? { (-0.81 → -2.61) Mistake. Ba3 was best. } (3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. Qb1 h6 7. Qxb7 Bxb7) 3... Bxd2 4. Kxd2 Qg5?! { (-2.65 → -1.84) Inaccuracy. Qh4 was best. } (4... Qh4 5. h3) 5. f4?! { (-1.84 → -2.50) Inaccuracy. Nh3 was best. } (5. Nh3 Qxg4) 5... Qxf4 6. c3?? { (-2.09 → -6.38) Blunder. Nh3 was best. } (6. Nh3 Qxh2) 6... Qxd2?? { (-6.38 → -3.00) Blunder. Qxh2 was best. } (6... Qxh2) 7. Nxd2 Na6 8. Qa4 h5?? { (-4.20 → Mate in 13) Checkmate is now unavoidable. g5 was best. } (8... g5) 9. gxh5 Rxh5 10. Qxd7?? { (Mate in 12 → -5.62) Lost forced checkmate sequence. Qxa6 was best. } (10. Qxa6 Rxh2 11. Rxh2 bxa6 12. e3 c6 13. Bxa6 Bxa6 14. Rh6 gxh6 15. Nf1 Bxf1 16. Ne2 Bxe2) 10... Kxd7 11. c4?? { (-5.34 → Mate in 18) Checkmate is now unavoidable. e3 was best. } (11. e3 Rxh2) 11... Rxh2 12. Rxh2 b5 13. cxb5 Nb8?? { (-6.58 → -1.91) Blunder. g6 was best. } (13... g6 14. bxa6) 14. b6? { (-1.91 → -3.38) Mistake. e3 was best. } (14. e3 g6) 14... cxb6 15. e3?? { (-2.00 → Mate in 9) Checkmate is now unavoidable. Ba3 was best. } (15. Ba3 g5) 15... Nh6?? { (Mate in 9 → -2.00) Lost forced checkmate sequence. b5 was best. } (15... b5 16. Bxb5 Ke8 17. Bxe8 Bb7 18. Bxf7 Nf6 19. Bxe6 Nh5 20. Rxh5 g5 21. Rxg5 Bc8 22. Bxc8) 16. Rxh6 gxh6 17. Ba6 Nxa6 18. Ne2?? { (-3.24 → Mate in 17) Checkmate is now unavoidable. Nb3 was best. } (18. Nb3 Kc6) 18... e5 19. Nf4?? { (-2.62 → Mate in 16) Checkmate is now unavoidable. Nb3 was best. } (19. Nb3 Kd6) 19... exf4 20. exf4 Kd6?? { (-10.08 → 0.00) Blunder. h5 was best. } (20... h5) 21. f5?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Bb2 was best. } (21. Bb2 Kd7 22. f5 Nc7 23. Rc1 Na6) 21... Bxf5 22. Nb1 Bxb1 23. Bxh6 Bxa2 24. Rxa2 Rg8 25. Rxa6 f5?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. b5 was best. } (25... b5 26. Rxd6 f6 27. Rxf6 a6 28. Rxa6 Rf8 29. Bxf8 b4 30. Bxb4#) 26. Rxb6 axb6 27. Bg7 Rxg7# { Game ends by variant rule. } 1-0