- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/duL9AxAf"] [Date "2025.07.16"] [Round "-"] [White "AG1612"] [Black "TIGER_15"] [Result "0-1"] [GameId "duL9AxAf"] [UTCDate "2025.07.16"] [UTCTime "16:16:50"] [WhiteElo "2399"] [BlackElo "2449"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+23"] [BlackTitle "CM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B90"] [Opening "Sicilian Defense: Najdorf Variation, Freak Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... d6 { [%eval 0.31] } 3. d4 { [%eval 0.22] } 3... cxd4 { [%eval 0.19] } 4. Nxd4 { [%eval 0.18] } 4... Nf6 { [%eval 0.31] } 5. Nc3 { [%eval 0.32] } 5... a6 { [%eval 0.28] } 6. Rg1 { [%eval 0.0] } { B90 Sicilian Defense: Najdorf Variation, Freak Attack } 6... b6?! { (0.00 → 0.83) Inaccuracy. b5 was best. } { [%eval 0.83] } (6... b5 7. a4 b4 8. Nd5 Nxe4 9. Bc4 e6 10. Qe2 Nc5 11. Bf4) 7. g4 { [%eval 0.75] } 7... Bb7 { [%eval 0.74] } 8. Bg2 { [%eval 0.87] } 8... b5 { [%eval 1.05] } 9. g5 { [%eval 1.03] } 9... Nfd7 { [%eval 0.94] } 10. Be3 { [%eval 1.09] } 10... e6 { [%eval 1.06] } 11. h4 { [%eval 0.89] } 11... Ne5 { [%eval 1.22] } 12. f4?! { (1.22 → 0.49) Inaccuracy. Qe2 was best. } { [%eval 0.49] } (12. Qe2 Nc4 13. O-O-O Nd7 14. f4 Nxe3 15. Qxe3 Qb6 16. Qh3 b4 17. Na4 Qa5) 12... Nc4 { [%eval 0.29] } 13. Bc1 { [%eval 0.43] } 13... Nd7 { [%eval 0.55] } 14. b3?! { (0.55 → -0.28) Inaccuracy. f5 was best. } { [%eval -0.28] } (14. f5 e5) 14... Ncb6? { (-0.28 → 1.15) Mistake. Qa5 was best. } { [%eval 1.15] } (14... Qa5) 15. Bb2 { [%eval 1.2] } 15... Rc8 { [%eval 1.62] } 16. Qe2 { [%eval 1.43] } 16... Qc7? { (1.43 → 2.75) Mistake. b4 was best. } { [%eval 2.75] } (16... b4 17. Nd1) 17. O-O-O { [%eval 2.62] } 17... Be7 { [%eval 2.73] } 18. Nd5? { (2.73 → 1.33) Mistake. Kb1 was best. } { [%eval 1.33] } (18. Kb1 Nc5 19. a3 Nca4 20. bxa4 Nc4 21. Rd3 Nxb2 22. Kxb2 Qc5 23. axb5 e5) 18... exd5 { [%eval 1.19] } 19. exd5 { [%eval 1.21] } 19... Bxd5?? { (1.21 → 3.89) Blunder. O-O was best. } { [%eval 3.89] } (19... O-O) 20. Bxd5?? { (3.89 → 0.59) Blunder. Nf5 was best. } { [%eval 0.59] } (20. Nf5 Be6 21. Nxg7+ Kf8 22. Nxe6+ fxe6 23. Bxh8 Na4 24. bxa4 bxa4 25. Bd5 Nc5) 20... Nxd5 { [%eval 0.62] } 21. Nf5 { [%eval 0.7] } 21... g6?? { (0.70 → 4.78) Blunder. N7b6 was best. } { [%eval 4.78] } (21... N7b6 22. Bxg7) 22. Rxd5 { [%eval 4.66] } 22... gxf5 { [%eval 4.61] } 23. Bxh8 { [%eval 4.53] } 23... Nf8 { [%eval 4.76] } 24. Bf6 { [%eval 4.28] } 24... Ne6 { [%eval 4.28] } 25. Bxe7?? { (4.28 → 0.16) Blunder. Rxf5 was best. } { [%eval 0.16] } (25. Rxf5 Bxf6 26. gxf6 Kd7 27. Rd1 Qc3 28. Kb1 Kc7 29. Rfd5 Rd8 30. Qe4) 25... Nxf4 { [%eval 0.18] } 26. Qd2 { [%eval -0.28] } 26... Nxd5 { [%eval -0.18] } 27. Bf6 { [%eval 0.32] } 27... Nf4? { (0.32 → 2.03) Mistake. Nxf6 was best. } { [%eval 2.03] } (27... Nxf6) 28. Re1+ { [%eval 1.54] } 28... Ne6 { [%eval 1.7] } 29. Re2?! { (1.70 → 0.95) Inaccuracy. Qd3 was best. } { [%eval 0.95] } (29. Qd3) 29... f4?? { (0.95 → 3.08) Blunder. Kd7 was best. } { [%eval 3.08] } (29... Kd7) 30. c3?? { (3.08 → 1.10) Blunder. Qd3 was best. } { [%eval 1.1] } (30. Qd3 f3 31. Qxf3 Kf8 32. Rd2 Nc5 33. Qd5 Nd7 34. Qxd6+ Qxd6 35. Rxd6 Nxf6) 30... f3 { [%eval 1.02] } 31. Rf2 { [%eval 0.93] } 31... b4 { [%eval 1.09] } 32. c4 { [%eval 1.63] } 32... a5 { [%eval 1.76] } 33. Rxf3 { [%eval 1.63] } 33... a4 { [%eval 1.13] } 34. Re3 { [%eval 1.14] } 34... axb3 { [%eval 1.1] } 35. axb3 { [%eval 1.29] } 35... Ra8?! { (1.29 → 2.09) Inaccuracy. Qc5 was best. } { [%eval 2.09] } (35... Qc5 36. Re1) 36. Qxb4 { [%eval 2.06] } 36... Qa7 { [%eval 2.14] } 37. Re2 { [%eval 2.13] } 37... Qg1+ { [%eval 2.01] } 38. Kc2?! { (2.01 → 1.14) Inaccuracy. Qe1 was best. } { [%eval 1.14] } (38. Qe1 Qg4) 38... Ra2+?! { (1.14 → 2.03) Inaccuracy. Qf1 was best. } { [%eval 2.03] } (38... Qf1) 39. Kd3?? { (2.03 → 0.00) Blunder. Bb2 was best. } { [%eval 0.0] } (39. Bb2 Kd7 40. Qb7+ Kd8 41. Qd5 Kc7 42. Rd2 Qb6 43. Kb1 Ra7 44. Rd3 Qg1+) 39... Qd1+ { [%eval 0.0] } 40. Rd2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-1] } (40. Kc3 Qa1+ 41. Kd3 Qb1+ 42. Ke3 Qg1+ 43. Kd3) 40... Qf3# { Black wins by checkmate. } 0-1