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[Event "Rated Antichess game"] [Site "https://lichess.org/gzy19zDi"] [Date "2024.05.04"] [White "NilsYsG"] [Black "AntichessEpico"] [Result "1-0"] [UTCDate "2024.05.04"] [UTCTime "17:34:23"] [WhiteElo "2068"] [BlackElo "2408"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b6 2. Bb5?! { (0.65 → 0.00) Inaccuracy. Ba6 was best. } (2. Ba6 Nxa6 3. Qh5 c5 4. Qxh7 Rxh7 5. b4 cxb4 6. d3 Rxh2) 2... Nh6?! { (0.00 → 0.80) Inaccuracy. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Kf8 7. Qxh7) 3. Bxd7 Qxd7?? { (0.79 → 3.66) Blunder. Kxd7 was best. } (3... Kxd7 4. g4) 4. Qg4?? { (3.66 → -0.64) Blunder. Qh5 was best. } (4. Qh5 Qxd2) 4... Qxd2?? { (-0.64 → Mate in 13) Checkmate is now unavoidable. Qxg4 was best. } (4... Qxg4 5. d3 Qxg2 6. Ne2 Qxf2 7. Kxf2 Nc6 8. b4 Nxb4 9. a3 Nxd3 10. cxd3 b5 11. a4) 5. Bxd2 Nxg4 6. Ne2?? { (Mate in 12 → -1.22) Lost forced checkmate sequence. Bc3 was best. } (6. Bc3 Nxf2 7. Bxg7 Nxh1 8. Bxf8 Kxf8 9. g4 Bxg4 10. Nf3 Bxf3 11. e4 Bxe4 12. Nd2 Bxc2) 6... Nxh2 7. Rxh2 Bh3?? { (-1.46 → 1.54) Blunder. Bf5 was best. } (7... Bf5) 8. Rxh3?! { (1.54 → 0.79) Inaccuracy. gxh3 was best. } (8. gxh3) 8... g5?? { (0.79 → 3.50) Blunder. b5 was best. } (8... b5 9. Rxh7) 9. Rxh7 Rxh7 10. Ba5 bxa5 11. b4?? { (3.15 → 0.92) Blunder. a4 was best. } (11. a4) 11... axb4 12. Na3?! { (0.81 → 0.00) Inaccuracy. g3 was best. } (12. g3 b3) 12... bxa3 13. Kd1?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nc3 was best. } (13. Nc3 Nc6 14. Nd1 Rh3 15. gxh3 g4 16. hxg4 f5 17. gxf5 e6 18. fxe6 Kd7 19. exd7 Rc8) 13... Rh3 14. gxh3 g4 15. hxg4 f5 16. gxf5 e6 17. fxe6 Kf7 18. exf7 Na6?? { (Mate in 9 → 4.69) Lost forced checkmate sequence. Nc6 was best. } (18... Nc6 19. Nd4 Nxd4 20. exd4 Re8 21. fxe8=B c6 22. Bxc6 Bc5 23. dxc5 a5 24. Bd5 a4 25. Bb3) 19. c4 Re8?? { (4.82 → Mate in 10) Checkmate is now unavoidable. c5 was best. } (19... c5 20. e4) 20. fxe8=B c6 21. Bxc6 Bc5 22. e4 Bxf2 23. Nd4 Bxd4 24. Kc2 Bxa1 25. Kb2 Bxb2 26. e5 Bxe5 27. Bh1?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. c5 was best. } (27. c5 Nxc5 28. Be4 Nxe4#) 27... Bf4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Nc7 was best. } (27... Nc7 28. Bb7 Na6 29. Bxa6 Bb8 30. Bb7 a6 31. Bxa6 Be5 32. Bb7 Bg3 33. Be4 Bf4 34. Bd5) 28. c5 Nxc5 29. Be4 Nxe4# { Game ends by variant rule. } 1-0