lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/tJFJwS0E"] [Date "2023.01.26"] [White "Lexus_BOT"] [Black "marczb9"] [Result "0-1"] [UTCDate "2023.01.26"] [UTCTime "14:06:12"] [WhiteElo "1217"] [BlackElo "1261"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+29"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 f6?? { (0.00 → 4.20) Blunder. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. e3?? { (4.20 → Mate in 16) Checkmate is now unavoidable. d3 was best. } (2. d3 f5 3. g4 fxg4 4. Bh6 Nxh6 5. h4 gxh3 6. Bxh3 Ng4) 2... a6?? { (Mate in 16 → 2.74) Lost forced checkmate sequence. b5 was best. } (2... b5 3. Bxb5 Bb7 4. Bxd7 Bxh1 5. Bxe8 Qxd2 6. Nxd2 Nd7 7. Bxd7 Re8 8. Bxe8 h5 9. Qxh5) 3. Bxa6 bxa6 4. Nc3 d5 5. Nxd5 Qxd5 6. Rb1?? { (6.22 → 1.85) Blunder. Qg4 was best. } (6. Qg4 Qxh1) 6... Qxd2 7. Bxd2 Bh3?! { (2.00 → 2.88) Inaccuracy. Bg4 was best. } (7... Bg4) 8. Nxh3 Kd8?? { (3.77 → Mate in 14) Checkmate is now unavoidable. Nd7 was best. } (8... Nd7 9. c4) 9. Ng5 fxg5 10. g4?? { (Mate in 13 → -1.74) Lost forced checkmate sequence. Qe2 was best. } (10. Qe2 c5 11. Qxa6 Nxa6 12. b4 Nxb4 13. Bxb4 Rxa2 14. Bxc5 Rxc2 15. Bxe7 Rxf2 16. Bxg5 Rxh2) 10... a5?? { (-1.74 → Mate in 11) Checkmate is now unavoidable. h5 was best. } (10... h5 11. gxh5) 11. Bxa5 Rxa5 12. Qxd8 Rxa2 13. Qxe7 Rxb2 14. Qxg7 Rxc2 15. Qxh7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Qxh8 was best. } (15. Qxh8 Rxf2 16. Qxg8 Rxh2 17. Qxf8 Rxh1 18. Rxb8 Rxe1 19. Qb4 Rxe3 20. Qe1 Rxe1 21. Rb6 cxb6#) 15... Rxf2?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxh7 was best. } (15... Rxh7 16. Rxb8 Rxh2 17. Rxh2 Rxf2 18. Rxf8 Rxh2 19. Rxg8 Rb2 20. Rxg5 c5 21. Rxc5 Rd2 22. Kxd2#) 16. Qxc7?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxh8 was best. } (16. Qxh8 Rxh2 17. Qxg8 Rxh1 18. Rxb8 Rxe1 19. Qxf8 Rxe3 20. Qa3 Rxa3 21. Rb6 cxb6#) 16... Rhxh2?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rfxh2 was best. } (16... Rfxh2 17. Qxb8 Rxh1 18. Qxf8 Rxe1 19. Qxg8 Rxe3 20. Qxg5 Re5 21. Qxe5 Rh2 22. Qxh2#) 17. Qxb8?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Rxb8 was best. } (17. Rxb8 Rxh1 18. Rxf8 Rxf8 19. Qh2 Rxh2 20. Ke2 Rxe2 21. e4 Rxe4#) 17... Rxh1 18. Qxf8 Rxe1 19. Qxg8 Rxe3 20. Qxg5 Rf4 21. Qxf4 Re1 22. Rxe1# { Game ends by variant rule. } 0-1