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[Event "Family Day Take-Me"] [Site "https://lichess.org/5YKcWzT6"] [Date "2022.03.02"] [Round "-"] [White "VS-DSA"] [Black "SRivera-DSA"] [Result "0-1"] [GameId "5YKcWzT6"] [UTCDate "2022.03.02"] [UTCTime "14:22:12"] [WhiteElo "1382"] [BlackElo "1412"] [WhiteRatingDiff "-33"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 c5) 1... f5?? { (Mate in 15 → -4.21) Lost forced checkmate sequence. b5 was best. } { [%eval -4.21] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... e6?? { (-4.67 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #15] } 4. Ba6 { [%eval #15] } 4... bxa6 { [%eval #14] } 5. d4?? { (Mate in 14 → 3.83) Lost forced checkmate sequence. b4 was best. } { [%eval 3.83] } (5. b4 Qxd2 6. Kxd2 Bxb4 7. Qg4 Bxd2 8. Qxg7 Bxc1 9. Qxg8 Rxg8) 5... Qxd4 { [%eval 3.69] } 6. Qxd4 { [%eval 3.15] } 6... Kd8?? { (3.15 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (6... g5 7. Bxg5) 7. Qxg7 { [%eval #11] } 7... Bxg7 { [%eval #10] } 8. Bh6 { [%eval #15] } 8... Bxh6 { [%eval #14] } 9. Kd2?? { (Mate in 14 → 3.08) Lost forced checkmate sequence. f4 was best. } { [%eval 3.08] } (9. f4 Bxf4 10. g3 Bxg3 11. hxg3 Nf6 12. Rxh7 Nxh7 13. Nc3 Nd7 14. g4 Nhf8 15. Nh3 Rxh3) 9... Bxd2 { [%eval 3.94] } 10. Nxd2 { [%eval 3.56] } 10... c5?? { (3.56 → Mate in 9) Checkmate is now unavoidable. Ne7 was best. } { [%eval #9] } (10... Ne7 11. h4) 11. Ne4?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (11. b4 cxb4 12. c4 bxc3 13. a4 cxd2 14. Re1 dxe1=R 15. Nh3 Rxh1 16. Ng1 Rxg1 17. f4 Rxg2) 11... Bd7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Nh6 was best. } { [%eval #10] } (11... Nh6 12. Nxc5 Rg8 13. Nxa6 Rxg2 14. Nxb8 Rxh2 15. Rxh2 Rxb8 16. Rxh6 Rxb2 17. Rxh7 Rxa2 18. Rxa2) 12. Nxc5 { [%eval #10] } 12... a5 { [%eval #9] } 13. Nxd7?? { (Mate in 9 → -1.12) Lost forced checkmate sequence. Nxe6 was best. } { [%eval -1.12] } (13. Nxe6 Bxe6 14. Rb1 Bxa2 15. f4 Bxb1 16. Nh3 Bxc2 17. b4 axb4 18. f5 Bxf5 19. g4 Bxg4) 13... Kxd7 { [%eval -1.11] } 14. Nf3?? { (-1.11 → Mate in 9) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-9] } (14. Rf1 Nc6) 14... e5 { [%eval #-9] } 15. Nxe5 { [%eval #-8] } 15... a4 { [%eval #-11] } 16. Nxd7 { [%eval #-10] } 16... Nxd7 { [%eval #-10] } 17. b3 { [%eval #-8] } 17... axb3 { [%eval #-8] } 18. cxb3 { [%eval #-7] } 18... Rc8?? { (Mate in 7 → -3.16) Lost forced checkmate sequence. Re8 was best. } { [%eval -3.16] } (18... Re8 19. a3 Re1 20. Raxe1 Ne7 21. Rxe7 h5 22. Rxd7 Rh6 23. Rxa7 Rh7 24. Rxh7 h4 25. Rxh4#) 19. Rac1 { [%eval -2.58] } 19... Rxc1 { [%eval -2.07] } 20. Rxc1 { [%eval -2.56] } 20... Nc5? { (-2.56 → -1.32) Mistake. Nb6 was best. } { [%eval -1.32] } (20... Nb6 21. a4) 21. Rxc5 { [%eval -1.3] } 21... Nh6?? { (-1.30 → Mate in 6) Checkmate is now unavoidable. Ne7 was best. } { [%eval #6] } (21... Ne7) 22. Rb5?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. g4 was best. } { [%eval #-6] } (22. g4 Nxg4 23. Rb5 Nxf2 24. Rb8 Rxb8 25. b4 Rxb4 26. a4 Rxa4 27. h3 Nxh3#) 22... Nf5 { [%eval #-21] } 23. Rxf5 { [%eval #-20] } 23... Rf8?? { (Mate in 20 → 0.76) Lost forced checkmate sequence. a5 was best. } { [%eval 0.76] } (23... a5 24. Rxa5 Ra8 25. Rxa8 h5 26. g4 hxg4 27. h4 gxh3 28. Ra4 h2 29. f3 h1=N 30. Ra7) 24. Rxf8 { [%eval 0.73] } 24... a6 { [%eval 1.21] } 25. Rf4? { (1.21 → -0.16) Mistake. Rc8 was best. } { [%eval -0.16] } (25. Rc8 h5) 25... h6 { [%eval 0.32] } 26. Rb4 { [%eval 0.0] } 26... h5 { [%eval 0.0] } 27. g4?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Rb7 was best. } { [%eval #-7] } (27. Rb7 a5 28. g4 hxg4 29. h4 gxh3 30. b4 axb4 31. Rxb4 h2 32. Rc4 h1=K 33. f4 Kg2) 27... hxg4 { [%eval #-7] } 28. Rxg4 { [%eval #-6] } 28... a5 { [%eval #-6] } 29. Rb4 { [%eval #-5] } 29... axb4 { [%eval #-5] } 30. a3 { [%eval #-4] } 30... bxa3 { [%eval #-4] } 31. f4 { [%eval #-3] } 31... a2 { [%eval #-3] } 32. h4 { [%eval #-2] } 32... a1=K { [%eval #-11] } 33. b4 { [%eval #-8] } 33... Ka2 { [%eval #-10] } 34. b5 { [%eval #-7] } 34... Ka3 { [%eval #-9] } 35. b6 { [%eval #-6] } 35... Ka4 { [%eval #-9] } 36. b7 { [%eval #-6] } 36... Ka5 { [%eval #-9] } 37. b8=B { [%eval #-4] } 37... Ka6 { [%eval #-7] } 38. Ba7 { [%eval #-5] } 38... Kxa7 { [%eval #-5] } 39. f5 { [%eval #-4] } 39... Kb8 { [%eval #-4] } 40. f6 { [%eval #-3] } 40... Kc8 { [%eval #-3] } 41. f7 { [%eval #-2] } 41... Kd8 { [%eval #-2] } 42. f8=K { [%eval #-1] } 42... Ke7 { [%eval #-1] } 43. Kxe7# { Game ends by variant rule. } 0-1