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[Event "Family Day Antichess"] [Site "https://lichess.org/InjApTI8"] [Date "2022.09.07"] [White "SRodriguez-DSA"] [Black "VS-DSA"] [Result "0-1"] [GameId "InjApTI8"] [UTCDate "2022.09.07"] [UTCTime "12:10:28"] [WhiteElo "1133"] [BlackElo "1357"] [WhiteRatingDiff "-52"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Qf6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Ba3 was best. } { [%eval #16] } (2... Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5) 3. Qxd7?! { (Mate in 16 → 28.16) Lost forced checkmate sequence. exf6 was best. } { [%eval 28.16] } (3. exf6 gxf6 4. Qxd7 Kxd7 5. b4 Bxb4 6. Nc3 Bxc3 7. e4 Bxe1) 3... Bxd7?! { (28.16 → Mate in 13) Checkmate is now unavoidable. Qxe5 was best. } { [%eval #13] } (3... Qxe5 4. Qxf7 Kxf7 5. b4 Qxa1 6. h4 Qxa2 7. Bg5 Qxb1 8. h5) 4. exf6 { [%eval #13] } 4... gxf6 { [%eval #12] } 5. Nf3?? { (Mate in 12 → -0.39) Lost forced checkmate sequence. b4 was best. } { [%eval -0.39] } (5. b4 Bxb4 6. e4 Bxe1 7. Nf3 Bxf2 8. Be3 Bxe3 9. Ba6 Nxa6 10. g4 Bxg4 11. Ne5 fxe5) 5... Bh3 { [%eval 0.04] } 6. gxh3 { [%eval -0.52] } 6... Ba3 { [%eval -0.22] } 7. Nxa3?? { (-0.22 → Mate in 10) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-10] } (7. bxa3 Na6 8. Bh6 Nxh6 9. h4 f5 10. Nbd2 Kd7 11. h5 f4 12. Rd1 Rhd8 13. Ra1 Rac8) 7... Nh6 { [%eval #-10] } 8. Bxh6 { [%eval #-9] } 8... Rf8?? { (Mate in 9 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (8... b5 9. Nxb5 a5 10. Nxc7 Kd7 11. Nxa8 Kc7 12. Nxc7 Re8 13. Nxe8 a4 14. Nxf6 Nd7 15. Nxd7) 9. Bxf8 { [%eval #14] } 9... Kxf8 { [%eval #13] } 10. Ne5 { [%eval #13] } 10... fxe5 { [%eval #12] } 11. Nb5?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. f4 was best. } { [%eval #-8] } (11. f4 exf4 12. e3 fxe3 13. Kf2 exf2 14. Rg1 fxg1=K 15. Bb5 Kxh2 16. Nc4 Kxh3 17. Bd7 Nxd7) 11... f5?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. a5 was best. } { [%eval #11] } (11... a5 12. Nxc7 b6 13. Nxa8 Kg7 14. Nxb6 Nd7 15. Nxd7 Kg6 16. Nxe5 Kh6 17. Nxf7 a4 18. Nxh6) 12. Nxa7 { [%eval #11] } 12... Rxa7 { [%eval #10] } 13. f4 { [%eval #10] } 13... Rxa2 { [%eval #9] } 14. fxe5 { [%eval #10] } 14... Rxb2 { [%eval #9] } 15. c4?? { (Mate in 9 → 3.18) Lost forced checkmate sequence. Rg1 was best. } { [%eval 3.18] } (15. Rg1 Rxc2 16. Kd2 Rxd2 17. e3 Rxh2 18. Bb5 Rxh3 19. Ba4 Rxe3 20. Bc2 Rxe5 21. Bxf5 Rxf5) 15... Rxe2 { [%eval 2.78] } 16. Bxe2?? { (2.78 → Mate in 6) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-6] } (16. Kxe2 Na6) 16... b5?? { (Mate in 6 → 1.12) Lost forced checkmate sequence. h5 was best. } { [%eval 1.12] } (16... h5 17. Bxh5 Ke8 18. Bxe8 Nd7 19. Bxd7 b6 20. Bxf5 b5 21. cxb5 c5 22. bxc6#) 17. cxb5 { [%eval 0.0] } 17... Na6?? { (0.00 → 3.78) Blunder. h5 was best. } { [%eval 3.78] } (17... h5 18. Bxh5 Ke8 19. Bxe8 c5 20. bxc6 Nxc6 21. Bxc6 f4 22. Ba4 f3 23. Kd1 f2 24. Rg1) 18. bxa6?? { (3.78 → 0.61) Blunder. Rxa6 was best. } { [%eval 0.61] } (18. Rxa6 h5) 18... h5 { [%eval 0.67] } 19. Bxh5 { [%eval 0.65] } 19... Ke8 { [%eval 0.95] } 20. Bxe8 { [%eval 0.58] } 20... c6 { [%eval 0.52] } 21. Bxc6 { [%eval 0.56] } 21... f4 { [%eval 1.23] } 22. Ke2?? { (1.23 → Mate in 1) Checkmate is now unavoidable. Bd7 was best. } { [%eval #-1] } (22. Bd7 f3) 22... f3 { [%eval #-1] } 23. Kxf3# { Game ends by variant rule. } 0-1