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[Event "rated Antichess game"] [Site "https://lichess.org/JsdiBvsP"] [Date "2025.06.20"] [White "neverplayslowanti"] [Black "Tetiksh1Agrawal"] [Result "1-0"] [GameId "JsdiBvsP"] [UTCDate "2025.06.20"] [UTCTime "20:34:58"] [WhiteElo "2422"] [BlackElo "2486"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... h5?? { (2.49 → Mate in 25) Checkmate is now unavoidable. b5 was best. } { [%eval #25] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qxh5 { [%eval 0.95] } 2... Rxh5 { [%eval 1.28] } 3. Bb5?! { (1.28 → 0.44) Inaccuracy. Ba6 was best. } { [%eval 0.44] } (3. Ba6 Rxh2 4. Rxh2 Nxa6 5. b4 Nxb4 6. a4 Nxc2 7. e4 Nxa1) 3... Rxb5 { [%eval 0.42] } 4. b4 { [%eval 0.05] } 4... Rxb4 { [%eval 0.04] } 5. Bb2 { [%eval -0.87] } 5... Rxb2 { [%eval -1.0] } 6. Ne2 { [%eval -1.15] } 6... Rxb1?! { (-1.15 → -0.38) Inaccuracy. Rxa2 was best. } { [%eval -0.38] } (6... Rxa2 7. Rxa2 Nc6 8. Rxa7 Rxa7 9. Na3 Rxa3 10. Rf1 Rxe3 11. dxe3 e6 12. Kd2) 7. Rxb1 { [%eval -0.53] } 7... b5 { [%eval 0.0] } 8. Rxb5 { [%eval 0.21] } 8... g6 { [%eval 0.25] } 9. Rxb8 { [%eval 0.3] } 9... Rxb8 { [%eval 0.31] } 10. Nc1?! { (0.31 → -0.45) Inaccuracy. Kd1 was best. } { [%eval -0.45] } (10. Kd1 Bg7) 10... Bg7 { [%eval -0.98] } 11. c3 { [%eval -1.29] } 11... Bxc3 { [%eval -0.69] } 12. dxc3 { [%eval -0.76] } 12... e5 { [%eval -0.62] } 13. Kd2?? { (-0.62 → -2.82) Blunder. Kd1 was best. } { [%eval -2.82] } (13. Kd1 Rb4) 13... Qh4 { [%eval -2.8] } 14. Rd1 { [%eval -3.84] } 14... Qxf2 { [%eval -2.94] } 15. Kc2?! { (-2.94 → -4.26) Inaccuracy. Ke1 was best. } { [%eval -4.26] } (15. Ke1 Qxa2 16. Rxd7 Bxd7 17. Nxa2 Bh3 18. gxh3 Kd7 19. Kd1 Rb6 20. h4 Ne7) 15... Qxc2?? { (-4.26 → Mate in 7) Checkmate is now unavoidable. Qxe3 was best. } { [%eval #7] } (15... Qxe3) 16. Rxd7 { [%eval #7] } 16... Qxg2 { [%eval #6] } 17. Rxf7 { [%eval #6] } 17... Qxh2 { [%eval #5] } 18. Rxc7 { [%eval #5] } 18... Qxa2 { [%eval #4] } 19. Rxa7 { [%eval #4] } 19... Qxa7 { [%eval #3] } 20. Ne2 { [%eval #3] } 20... Qxe3 { [%eval #2] } 21. Nd4 { [%eval #2] } 21... Qxd4 { [%eval #1] } 22. cxd4 { [%eval #1] } 22... exd4# { Game ends by variant rule. } 1-0