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[Event "1600"] [Site "https://lichess.org/KBslByLc"] [Date "2025.01.23"] [White "AlexeiGoryntsev"] [Black "landtong10"] [Result "0-1"] [GameId "KBslByLc"] [UTCDate "2025.01.23"] [UTCTime "13:36:00"] [WhiteElo "1261"] [BlackElo "1409"] [WhiteRatingDiff "-34"] [BlackRatingDiff "+60"] [Variant "Antichess"] [TimeControl "420+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -1.90) Blunder. e3 was best. } { [%eval -1.9] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f6?? { (-1.90 → 0.56) Blunder. e6 was best. } { [%eval 0.56] } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. c5) 2. e3?? { (0.56 → -1.37) Blunder. d3 was best. } { [%eval -1.37] } (2. d3 f5 3. Bh6 Nxh6 4. Kf2 Nf7 5. Qe1 Rg8 6. b3 Na6) 2... Na6?? { (-1.37 → 1.83) Blunder. b5 was best. } { [%eval 1.83] } (2... b5 3. Bxb5 d6 4. Bxe8 Qxe8 5. Kf2 h6 6. h3 Bxh3 7. gxh3 Qa4 8. Kg3) 3. Bxa6 { [%eval 1.62] } 3... bxa6 { [%eval 1.99] } 4. Ne2?! { (1.99 → 1.15) Inaccuracy. f4 was best. } { [%eval 1.15] } (4. f4 f5 5. Qh5 e5 6. Qxe8 Qxe8 7. fxe5 Qxe5 8. g4 fxg4 9. b4) 4... Nh6?! { (1.15 → 2.22) Inaccuracy. a5 was best. } { [%eval 2.22] } (4... a5 5. a4 Rb8 6. b3 Rxb3 7. cxb3 d5 8. Qc2 Bg4 9. fxg4 Qb8 10. Qxh7) 5. g4 { [%eval 1.85] } 5... Nxg4 { [%eval 2.23] } 6. fxg4 { [%eval 1.97] } 6... f5 { [%eval 2.36] } 7. gxf5 { [%eval 2.08] } 7... e5?? { (2.08 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (7... g5 8. fxg6) 8. fxe6 { [%eval #13] } 8... dxe6 { [%eval #15] } 9. Nec3 { [%eval #15] } 9... Qxd2 { [%eval #14] } 10. Kxd2 { [%eval #14] } 10... Ba3 { [%eval #13] } 11. bxa3 { [%eval #13] } 11... Rb8 { [%eval #11] } 12. Nd5 { [%eval #12] } 12... Rxb1 { [%eval #9] } 13. Rxb1 { [%eval #9] } 13... exd5 { [%eval #8] } 14. e4 { [%eval #8] } 14... dxe4 { [%eval #7] } 15. Kd3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rb7 was best. } { [%eval #-9] } (15. Rb7 Bxb7 16. Kd3 exd3 17. Qxd3 Bxh1 18. Qxh7 Rxh7 19. a4 Rxh2 20. a5 Rxc2) 15... exd3 { [%eval #-9] } 16. cxd3 { [%eval #-7] } 16... Bg4 { [%eval #-7] } 17. Qxg4 { [%eval #-6] } 17... Kd7 { [%eval #-6] } 18. Qxd7 { [%eval #-5] } 18... Rc8?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. h5 was best. } { [%eval #8] } (18... h5 19. Qxc7 g6 20. Qxa7 h4 21. Qxa6 h3 22. Qxg6 Re8 23. Qxe8#) 19. Qxc7 { [%eval #8] } 19... Rxc7 { [%eval #7] } 20. Rb7 { [%eval #7] } 20... Rxc1 { [%eval #5] } 21. Rxc1?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-4] } (21. Rxa7 Rxh1 22. Rxa6 Rxh2 23. Rd6 Rxa2 24. a4 Rxa4 25. Rd4 Rxd4#) 21... h5?? { (Mate in 4 → -1.71) Lost forced checkmate sequence. g5 was best. } { [%eval -1.71] } (21... g5 22. Rxa7 h6 23. Rxa6 g4 24. Rxh6 g3 25. hxg3#) 22. Rxg7?? { (-1.71 → Mate in 2) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #-2] } (22. Rxa7 g6 23. Rxa6 h4 24. Rxg6 h3 25. Rg2 hxg2 26. Rc4 g1=N 27. a4 Nh3) 22... h4 { [%eval #-2] } 23. Rxa7 { [%eval #-1] } 23... h3 { [%eval #-1] } 24. Rxa6# { Game ends by variant rule. } 0-1