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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/LOlzTqKl"] [Date "2023.05.04"] [White "Iblesspopes"] [Black "IiTheAruNiI"] [Result "1-0"] [UTCDate "2023.05.04"] [UTCTime "03:02:08"] [WhiteElo "1999"] [BlackElo "2380"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 c5?! { (0.00 → 0.95) Inaccuracy. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c3?! { (0.95 → 0.00) Inaccuracy. Bh3 was best. } (2. Bh3 Qa5 3. Bxd7 Qxa2 4. Rxa2 Bxd7 5. Rxa7 Rxa7 6. b4 cxb4) 2... Nh6?! { (0.00 → 0.87) Inaccuracy. Qb6 was best. } (2... Qb6 3. b4 cxb4 4. cxb4 Qxf2 5. Kxf2 Kd8 6. Qb3 Ke8 7. Qxf7) 3. g4?! { (0.87 → 0.01) Inaccuracy. a4 was best. } (3. a4 Ng4) 3... Nxg4 4. h3 Nxf2 5. Kxf2 d6?? { (-0.52 → 1.92) Blunder. g5 was best. } (5... g5 6. Kg2) 6. Qb3 Bxh3 7. Qxb7 Bxf1 8. Qxa8 Bxe2 9. Kxe2 Qa5?? { (1.13 → Mate in 17) Checkmate is now unavoidable. Nd7 was best. } (9... Nd7 10. Qxa7) 10. Qxb8?? { (Mate in 17 → 5.92) Lost forced checkmate sequence. Qxa7 was best. } (10. Qxa7 Qxa2 11. Qxb8 Qxb1 12. Qxe8 Qxc1 13. Qxf7 Qxd2 14. Qxg7 Bxg7 15. Rxh7 Rxh7 16. Kxd2 Bxc3) 10... Qxa2 11. Qxe8 Qxb2 12. Qxf7 Qxc1 13. Rxa7 Qxd2 14. Kxd2 g5 15. Rxh7 Rxh7 16. Qxe7 Rxe7 17. Rxe7 Bxe7 18. Ke1 g4 19. Nh3?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. c4 was best. } (19. c4 d5 20. cxd5 Bg5 21. d6 c4 22. Nc3 g3 23. d7 Bd2 24. Kxd2 g2 25. Kd3 cxd3) 19... gxh3 20. c4 h2 21. Nc3 d5 22. cxd5 Bg5?? { (0.48 → 3.52) Blunder. Bd6 was best. } (22... Bd6 23. Ne2 Bg3 24. Nxg3 c4 25. Nf5 c3 26. Kd1 h1=K 27. d6 Kg2 28. Ng3 Kxg3 29. d7) 23. Kf1?? { (3.52 → 0.00) Blunder. Ne2 was best. } (23. Ne2) 23... h1=N?? { (0.00 → Mate in 3) Checkmate is now unavoidable. c4 was best. } (23... c4 24. Ne2 c3 25. Nxc3 h1=K 26. Na4 Kg1 27. Kxg1 Bf6 28. Nc5 Bh4 29. Kh1 Bf6 30. Kh2) 24. Kf2 Nxf2 25. Nd1?? { (Mate in 2 → -0.10) Lost forced checkmate sequence. Ne4 was best. } (25. Ne4 Nxe4 26. d6 Nxd6#) 25... Nxd1 26. d6 Ne3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. c4 was best. } (26... c4 27. d7 Bd2 28. d8=K c3 29. Ke7 c2 30. Kd6 Nf2 31. Kc5 Bg5 32. Kb4 c1=K 33. Kc5) 27. d7 Nd5 28. d8=N Bxd8# { Game ends by variant rule. } 1-0