lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Weekly Antichess Team Battle"] [Site "https://lichess.org/OwLQiwVT"] [Date "2023.06.24"] [White "kg_101"] [Black "Antichess_Valentino"] [Result "1-0"] [UTCDate "2023.06.24"] [UTCTime "16:10:43"] [WhiteElo "1684"] [BlackElo "2327"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 c5?! { (0.01 → 0.91) Inaccuracy. c6 was best. } (1... c6 2. d3 g6 3. Bh6 Nxh6 4. Kd2 Ng4 5. h3 Nxf2 6. Ke3) 2. b4 cxb4 3. Na3?! { (0.35 → -0.50) Inaccuracy. c5 was best. } (3. c5 b3 4. Qxb3 Qc7 5. Qxb7 Qxc5 6. Qxa7 Qxc1 7. Qxd7 Kxd7) 3... bxa3 4. Bxa3 b5 5. cxb5?? { (0.32 → Mate in 14) Checkmate is now unavoidable. Bxe7 was best. } (5. Bxe7 Nxe7 6. cxb5 Ba6 7. bxa6 Nxa6 8. Rb1 Nb4 9. Rxb4 Rb8) 5... Bb7 6. Bxe7 Bxg2 7. Bxg2 Qxe7 8. Bxa8 Qxe2 9. Kxe2 Na6 10. bxa6 d5 11. Bxd5 Kd7 12. Bxf7 Bd6?? { (Mate in 8 → 1.74) Lost forced checkmate sequence. Ba3 was best. } (12... Ba3 13. Bxg8 Rxg8 14. Qe1 Bc1 15. Rxc1 Kc7 16. Rxc7 Rb8 17. Rxg7 Rb5 18. Rxh7 Re5 19. Rxa7) 13. Bxg8 Bxh2 14. Bxh7 Rxh7?? { (1.82 → 3.99) Blunder. Bxg1 was best. } (14... Bxg1) 15. Rxh2 Rxh2 16. Kd3 Rxf2 17. Ne2?! { (5.62 → 3.62) Inaccuracy. a4 was best. } (17. a4) 17... Rxe2 18. Kxe2 g5 19. Rb1 g4 20. Rb6 axb6 21. a3?! { (1.03 → 0.37) Inaccuracy. d4 was best. } (21. d4 g3) 21... Kc8?! { (0.37 → 1.43) Inaccuracy. g3 was best. } (21... g3 22. d4 g2 23. Qe1 Kc6 24. Qd2 Kb5 25. a7 Ka6 26. Kf3 Kxa7 27. Qxg2 Kb7 28. d5) 22. a7? { (1.43 → 0.30) Mistake. d4 was best. } (22. d4 g3) 22... b5? { (0.30 → 1.66) Mistake. g3 was best. } (22... g3) 23. Qa4? { (1.66 → 0.00) Mistake. Qa1 was best. } (23. Qa1 g3) 23... bxa4 24. Kf3?? { (0.00 → Mate in 9) Checkmate is now unavoidable. d4 was best. } (24. d4 g3 25. a8=K g2 26. Ka7 Kc7 27. Kd2 Kc6 28. Kc2 g1=K 29. Kd2 Kf1 30. d5 Kxd5) 24... gxf3 25. d4 Kd7 26. d5 Ke8 27. d6 Kf7?? { (Mate in 12 → -0.28) Lost forced checkmate sequence. Kd8 was best. } (27... Kd8 28. a8=N Ke7 29. dxe7 f2 30. e8=K f1=B 31. Kd7 Ba6 32. Kd6 Bc4 33. Kc7 Bb5 34. Kb8) 28. d7 f2 29. a8=B Ke7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. f1=K was best. } (29... f1=K 30. Bg2 Kxg2 31. d8=B Ke7 32. Bxe7 Kf3 33. Bf6 Kf2 34. Bh8 Kg3 35. Bg7 Kh4 36. Bc3) 30. Bd5 Kxd7 31. Bc6 Kxc6# { Game ends by variant rule. } 1-0