FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/RGaiLNjl"]
[Date "2025.04.22"]
[White "Tahir88"]
[Black "Rodrigolopez"]
[Result "0-1"]
[GameId "RGaiLNjl"]
[UTCDate "2025.04.22"]
[UTCTime "16:01:15"]
[WhiteElo "952"]
[BlackElo "1407"]
[WhiteRatingDiff "-24"]
[BlackRatingDiff "+2"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 e6 2. f4?! { (1.69 → 0.84) Inaccuracy. d4 was best. } (2. d4 Nh6 3. h3 d5 4. Na3 b5 5. g3 g6 6. f4 f6) 2... Qh4+? { (0.84 → 2.11) Mistake. d5 was best. } (2... d5 3. Na3 Na6 4. Qh5 g6 5. Qh4 Qxh4 6. Nb5 Nb4 7. a3) 3. g3 Qg4 4. Qxg4?! { (1.91 → 1.22) Inaccuracy. Nf3 was best. } (4. Nf3 Nf6) 4... Nf6 5. Nc3? { (1.74 → 0.46) Mistake. h3 was best. } (5. h3) 5... c6?! { (0.46 → 1.38) Inaccuracy. Bb4 was best. } (5... Bb4 6. Nh3) 6. e5?? { (1.38 → -0.43) Blunder. Nh3 was best. } (6. Nh3 Ng4 7. Ng5 Kd8 8. Nxh7 Nxh2 9. d4 d5 10. exd5 e5 11. d5 Bg4) 6... Ng4 7. h3?? { (-0.28 → -2.05) Blunder. Nf3 was best. } (7. Nf3 h6) 7... Ne3?? { (-2.05 → 4.46) Blunder. Nf2 was best. } (7... Nf2 8. Nd5) 8. dxe3 Bc5?! { (4.32 → 6.22) Inaccuracy. d5 was best. } (8... d5 9. Bg2) 9. Be3 Bd4 10. Bxd4?? { (5.84 → -0.61) Blunder. Nd5 was best. } (10. Nd5 f5 11. Nc7+ Kf8 12. Bxd4 Na6 13. Ne8 g5 14. b4 h5 15. O-O-O d6) 10... Na6?! { (-0.61 → 0.37) Inaccuracy. f5 was best. } (10... f5 11. Nf3 h6 12. Bg2 O-O 13. Nh4 g6 14. O-O d5 15. exd6 Rd8 16. Rad1) 11. Nf3 f6 12. Bxa6?? { (0.38 → -1.62) Blunder. b4 was best. } (12. b4 d5) 12... b6?! { (-1.62 → -0.69) Inaccuracy. O-O was best. } (12... O-O) 13. exf6 Ba6?! { (-1.22 → -0.62) Inaccuracy. e5 was best. } (13... e5 14. f5) 14. Ne5?! { (-0.62 → -1.61) Inaccuracy. c4 was best. } (14. c4 e5) 14... d6?? { (-1.61 → 0.23) Blunder. O-O was best. } (14... O-O) 15. Nxc6?? { (0.23 → -7.30) Blunder. c4 was best. } (15. c4 O-O-O 16. O-O-O c5 17. Nc6 Rdf8 18. Rhe1 Bb7 19. Nxa7 g5 20. Re2 gxf4) 15... Rc8 16. c3 Rc4 17. Rh2?? { (-5.99 → Mate in 7) Checkmate is now unavoidable. O-O-O was best. } (17. O-O-O) 17... Re4+ 18. Kd2 Re3?! { (Mate in 5 → -16.98) Lost forced checkmate sequence. Re2+ was best. } (18... Re2+ 19. Kd1 Rd2+ 20. Ke1 Rd1+ 21. Kf2 Rf1+ 22. Ke3 Rxf4#) 19. Kc2?! { (-16.98 → Mate in 1) Checkmate is now unavoidable. c4 was best. } (19. c4 Re2+) 19... Rxc3# { Game ends by variant rule. } 0-1