FEN
[Event "Venom4074999637 Arena"]
[Site "https://lichess.org/TQoCQ2b4"]
[Date "2023.05.09"]
[Round "-"]
[White "gabrielsoliz525"]
[Black "JeremiasDavid"]
[Result "0-1"]
[GameId "TQoCQ2b4"]
[UTCDate "2023.05.09"]
[UTCTime "00:06:26"]
[WhiteElo "1112"]
[BlackElo "793"]
[WhiteRatingDiff "-95"]
[BlackRatingDiff "+117"]
[Variant "Antichess"]
[TimeControl "300+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Qh5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxa2?? { (Mate in 15 → -2.21) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -2.21] } (3... Qxg2 4. Qxh7 Rxh7 5. Bxg2 Rxh2 6. Bxb7 Bxb7 7. Rxh2 Bg2 8. Rxg2) 4. Qxh7?? { (-2.21 → Mate in 13) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-13] } (4. Rxa2 Bh3 5. Nxh3 f5 6. Qxf5 Kd8 7. Rxa7 Rxa7 8. Qxh7 Rxh7) 4... Rxh7 { [%eval #-13] } 5. Rxa2 { [%eval #-12] } 5... Rxh2 { [%eval #-12] } 6. Rxa7 { [%eval #-10] } 6... Rxg2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #10] } (6... Rxa7 7. Rxh2 b5 8. Bxb5 Ra5 9. Bxe8 Nf6 10. Bxf7 Ra3 11. bxa3 g6 12. Bxg6 Ne8 13. Bxe8) 7. Rxb7 { [%eval #10] } 7... Rxg1 { [%eval #9] } 8. Rxc7?? { (Mate in 9 → 1.62) Lost forced checkmate sequence. Rxg1 was best. } { [%eval 1.62] } (8. Rxg1 Bxb7 9. Rxg7 Bxg7 10. Bb5 Bxb2 11. Bxe8 Bxc1 12. Bxf7 Bxd2 13. Bxg8 Bxe1 14. f3 Bxf3) 8... Rxf1 { [%eval 1.43] } 9. Rxe7?? { (1.43 → Mate in 16) Checkmate is now unavoidable. Rxc8 was best. } { [%eval #-16] } (9. Rxc8 Rxf2) 9... Rxf2?? { (Mate in 16 → Mate in 8) Lost forced checkmate sequence. Rxh1 was best. } { [%eval #8] } (9... Rxh1 10. Rxe8 Rxe1 11. Rxf8 Rxc1 12. Rxc8 Rxc2 13. Rxg8 Rxb2 14. Rxb8 Rxb1 15. Rxb1 Ra5 16. Rf1) 10. Rxf7?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kxf2 was best. } { [%eval 0.0] } (10. Kxf2 Nxe7 11. Rh3 Bxh3 12. Kf1 Bxf1 13. c4 Bxc4 14. d3 Bxd3 15. Bf4 Bxb1 16. Bxb8 Rxb8) 10... Rxd2?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #6] } (10... Kxf7 11. Kxf2 Ba3 12. bxa3 Rxa3 13. Nxa3 Nh6 14. Rxh6 gxh6 15. Ke3 Nd7 16. Nb5 Nf8 17. Nc7) 11. Rxg7?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #-7] } (11. Bxd2 Kxf7 12. Ba5 Rxa5 13. b4 Bxb4 14. Rh2 Bxe1 15. Nc3 Bxc3 16. Rh3 Bxh3#) 11... Bxg7?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Rxc2 was best. } { [%eval #5] } (11... Rxc2 12. Rxg8 Rxc1 13. Rxf8 Rxb1 14. Rxe8 Rxb2 15. Rxc8 Rd2 16. Kxd2 Ra4 17. Rxb8 Rb4 18. Rxb4#) 12. Kxd2?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #-6] } (12. Bxd2 Bxb2 13. Ba5 Rxa5 14. Rh3 Bxh3 15. Nc3 Bxc3 16. Kf1 Bxf1#) 12... Bxb2 { [%eval #-6] } 13. Bxb2 { [%eval #-5] } 13... Bh3 { [%eval #-5] } 14. Rxh3 { [%eval #-4] } 14... Nh6 { [%eval #-4] } 15. Rxh6 { [%eval #-3] } 15... Nc6 { [%eval #-3] } 16. Rxc6 { [%eval #-2] } 16... Ra6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rc8 was best. } { [%eval 0.0] } (16... Rc8 17. Rxc8 Kf8 18. Rxf8#) 17. Rxa6 { [%eval 0.0] } 17... Kf8?? { (0.00 → 1.81) Blunder. Ke7 was best. } { [%eval 1.81] } (17... Ke7 18. Re6 Kxe6 19. Bf6 Kxf6 20. Kd3 Ke6 21. Kc3 Kd6 22. Nd2 Kc6 23. Nb1 Kd7 24. Kc4) 18. Bg7?! { (1.81 → 0.78) Inaccuracy. Nc3 was best. } { [%eval 0.78] } (18. Nc3 Kg7 19. Ra1 Kg6 20. Ke3 Kf6 21. Ra3 Kg6 22. Kd4 Kg7 23. Ke4 Kf7 24. Bc1 Ke7) 18... Kxg7 { [%eval 0.6] } 19. Rg6?! { (0.60 → 0.00) Inaccuracy. Ra3 was best. } { [%eval 0.0] } (19. Ra3) 19... Kxg6 { [%eval 0.0] } 20. Na3 { [%eval 0.0] } 20... Kf6 { [%eval 0.0] } 21. Kd3 { [%eval 0.0] } 21... Ke6 { [%eval 0.0] } 22. c3?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-3] } (22. Nb1 Kd6 23. Nd2 Kc6 24. Nf3 Kd7 25. Kc4 Ke7 26. Nd2 Kf7 27. Nb1 Kf6 28. Kc5 Kf5) 22... Kd6 { [%eval #-5] } 23. Kd2 { [%eval #-2] } 23... Ke5 { [%eval #-2] } 24. Nc4 { [%eval #-1] } 24... Kd4 { [%eval #-1] } 25. cxd4# { Game ends by variant rule. } 0-1