@Enlightenmania2022 said in #1:
But since all of this isn't a prove of cheating, my question is, did you ever notice that in classical time control this ... interesting thingy .... is much more problematic?
It didn't seem so to me. Lately, I've been losing more classical games than usual, but that's because I got into the habit of playing them too superficially ( for a while now, only the 15+10 rapid games have remained the ones I play when I'm most focused ).
The truth is, though, I don't really care that much about the cheating issue. If you don't mind reading, I can explain.
My point is this: I don't see who is on the other side, and what he does.
There could be more than just stockfish. So to speak, how do I know that my opponent is not a kid with a friend ( or his father ) sitting next to him, who suggests some moves ? How do I know that that game wasn’t actually played - without cheating - by his brother, who is a little better than him, and who occasionally uses his account ? Just examples.
The point is therefore: nobody gives me any certainty about what the opponent is doing ( I don't even know who's back there ! ), as on the contrary it happens in any serious competitive event.
To be clear: I don't turn doubts into certainties. Who can prove to me that cheaters are 5%, or 50% , or more ? No one. And I don't even think about trying to quantify the phenomenon myself, based on my insignificant personal statistics. Personally, I tend to think there aren't that many, but I could be wrong.
So, since there is no certainty, I only think about my game: I'm happy when I manage to play well enough, and when I lose I try to focus on the mistakes I made. As for cheaters, there are detection systems, they do what they can do. And when no action is taken, it is probably because it is impossible to prove guilt; and when in doubt, rightly, no action is taken.
Maybe I went off topic, but I think the question you raise is related to the more general one.
Just my personal perspective.
@Enlightenmania2022 said in #1:
>
> But since all of this isn't a prove of cheating, my question is, did you ever notice that in classical time control this ... interesting thingy .... is much more problematic?
>
It didn't seem so to me. Lately, I've been losing more classical games than usual, but that's because I got into the habit of playing them too superficially ( for a while now, only the 15+10 rapid games have remained the ones I play when I'm most focused ).
The truth is, though, I don't really care that much about the cheating issue. If you don't mind reading, I can explain.
My point is this: I don't see who is on the other side, and what he does.
There could be more than just stockfish. So to speak, how do I know that my opponent is not a kid with a friend ( or his father ) sitting next to him, who suggests some moves ? How do I know that that game wasn’t actually played - without cheating - by his brother, who is a little better than him, and who occasionally uses his account ? Just examples.
The point is therefore: nobody gives me any certainty about what the opponent is doing ( I don't even know who's back there ! ), as on the contrary it happens in any serious competitive event.
To be clear: I don't turn doubts into certainties. Who can prove to me that cheaters are 5%, or 50% , or more ? No one. And I don't even think about trying to quantify the phenomenon myself, based on my insignificant personal statistics. Personally, I tend to think there aren't that many, but I could be wrong.
So, since there is no certainty, I only think about my game: I'm happy when I manage to play well enough, and when I lose I try to focus on the mistakes I made. As for cheaters, there are detection systems, they do what they can do. And when no action is taken, it is probably because it is impossible to prove guilt; and when in doubt, rightly, no action is taken.
Maybe I went off topic, but I think the question you raise is related to the more general one.
Just my personal perspective.