lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/qF6a0neX"] [Date "2021.03.16"] [White "Fins-Love"] [Black "irvin2018"] [Result "0-1"] [UTCDate "2021.03.16"] [UTCTime "09:10:18"] [WhiteElo "2169"] [BlackElo "1741"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qh5?? { (3.51 → 0.52) Blunder. Qe2 was best. } (5. Qe2 Bxd2 6. Bxd2 Ke7 7. Nc3 Qxd2 8. Qxd2 Bd7 9. Qxd7 Nxd7) 5... Bxd2 6. Bxd2 Qg5?? { (0.54 → 2.51) Blunder. Ne7 was best. } (6... Ne7 7. Qxf7 Qe8 8. Qxe8 Kxe8 9. Nc3 Nd7 10. Kd1 Kf7 11. Nge2) 7. Qxf7 Qxg2 8. Qxg7 Qxh1?? { (2.99 → 16.48) Blunder. Qxf2 was best. } (8... Qxf2 9. Kxf2) 9. Qxd7 Qxg1 10. Qxh7 Qxh2 11. Qxh2 Rxh2 12. Kd1 Rxf2 13. Nc3?? { (Mate in 7 → 1.32) Lost forced checkmate sequence. Ke2 was best. } (13. Ke2 Rxe2 14. Bc3 Rxc2 15. Bf6 Nxf6 16. e4 Rxa2 17. Rxa2 Nxe4 18. Rxa7 Rxa7 19. Na3 Rxa3#) 13... Rxd2 14. Kxd2 e5 15. Ne2 Na6? { (1.67 → 3.63) Mistake. Nc6 was best. } (15... Nc6) 16. c4?! { (3.63 → 2.50) Inaccuracy. a4 was best. } (16. a4) 16... c5 17. Nd4?? { (2.14 → -0.91) Blunder. a4 was best. } (17. a4 Nc7) 17... cxd4 18. exd4 exd4 19. c5 Nxc5 20. Kd3 Nxd3 21. Rc1 Nxc1 22. a4 Bd7 23. a5 Bc6 24. a6 Bb7 25. axb7 d3? { (-2.25 → -0.62) Mistake. Nf6 was best. } (25... Nf6 26. bxa8=K a5 27. Kb7 a4 28. Kb6 a3 29. Kb5 Ng4 30. Kc6 Nf2 31. Kd6 Ne2 32. Ke6) 26. bxa8=R?? { (-0.62 → Mate in 4) Checkmate is now unavoidable. bxa8=K was best. } (26. bxa8=K d2 27. Kxa7 Nb3 28. Kb7 d1=R 29. Kc7 Nd2 30. Kc6 Nh6 31. Kc5 Nc4 32. Kxc4 Re1) 26... d2?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Nf6 was best. } (26... Nf6 27. Rxa7 Nd7 28. Rxd7 d2 29. Rxd2 Nd3 30. Rxd3#) 27. Rxg8 Na2 28. Rf8 d1=K 29. Rg8 a5 30. Rg4?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Rb8 was best. } (30. Rb8 a4 31. Rb3 axb3#) 30... a4 31. Rxa4 Kd2 32. Rxa2 Kc2 33. Rxc2# { Game ends by variant rule. } 0-1